YPE html PUBLIC “-//W3C//DTD XHTML 1.0 Transitional//EN” “http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd”> Plenty of other corporations have caught on to the fact that VR is en vogue when it comes to investors and startups, like Sony, Valve, Google, and even HP. It’s far from the “HTC versus Oculus” landscape that began in 2016, and they cannot stop innovating if they wish to stay relevant. While the Oculus Rift S is more of a step up than an entirely new product (leave that Herculean task to the Quest), it continues to dictate why Oculus is one of the most consistent players in the VR business today. As I crawled through the mire and muck of cables unplugging my last Oculus Rift headset, I was fairly amazed at the simplicity of the S: two cables. Yep, two cables with no sensors. And hot damn was it mucky! I had a 20-foot extender cable wrapped around a giant serpent of wires that took me 30 minutes to clear out. Given that I’ve had a VR headset plugged into my PC 24/7 for the past three years, this makes things a lot easier. Previously, my setup involved three sensor stands (two works but three was optimal) all taking ...